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Roll & Play Press Game Master's Quest Notebook: 120 page, A5 hardback world-building journal for character, setting and plot notes, with lined, gridded and hex paper

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27,08€ -48%

13,99€




S. Whipp
Recensito negli Stati Uniti il 19 marzo 2025
Its a great journal for where to start with your world/campaign building ideas, but most sections have one or two pages which is nowhere near enough to use when you get a bit deeper into some campaigns. Still a great layout and may help others on where to start.
Jeff M
Recensito negli Stati Uniti il 15 marzo 2025
This is a neat idea but it is a little too bare bones for my liking.Now don't get me wrong, this has all the elements of being great, I just wish there was more. You get pages to keep track of your pantheon, your territories, settlements, factions, NPCs, and several other things. Sounds great, right? Yeah, except you get only 1-2 pages for each thing. It's really not enough. Each of the specialty sections need to have at least double or triple the pages at least. I would rather have open spots left over that I didn't fill than wish that I have more space to fill in things.That being said, the sections for notes seems large enough and the hex, grid & dot pages are good for several maps, so I am good with that part of the journal.Overall, I wish this was 150-200 pages thick, will all of the extra pages being more copies of the specialty sections. This is perfectly fine for a starter campaign, but it definitely needs more space for the world-building part of things.
KinDC
Recensito negli Stati Uniti il 13 marzo 2025
Overall, this is a solid quality notebook that offers a lot of pages in various categories, including (in order):1. Story Overview with a small, bulleted section for Reference Material - 1 Page2. World Building Notes - 2 pages3. Pantheon - 1 page4. Planes of Existence - 1 page5. Territories - 2 pages6. Settlements - 2 pages7. Landmarks - 2 pages8. Factions - 2 pages9. NPCs - 2 pages10. House Rules - 1 page11. Player Downtime Activities - 1 page12. Four Segment Blank Lined Page - 2 pages13. Single Segment Blank Lined Page - 70 pages14. Blank Small Hexagon Page - 6 pages15. Blank Large Hexagon Page - 6 pages16. Blank Grid Page - 6 pages17. Blank Dotted Page - 6 pages18. Player Character Page - 8 pages19. Magic Item Tracker - 1 PageAdditionally, there’s also a built-in folder on the inside of the back cover.Those who plan their campaigns exactly as the book is laid out will find it worthwhile, but for me, the layout is too strange to use for more than a springboard at the beginning of planning, for two reasons. First, there are a lot of blank pages, but none of them are adjacent to the categories where I’d typically use them, which means I’d have to flip back and forth to get the data I need. And second, there isn’t enough space in my more used categories to write as much as I typically need, which also means I’d have to continue my research notes, etc. on the blank pages to flip back and forth.I’m not sure any one notebook could meet everyone’s planning needs for their campaigns, since much of that is based on personal style, but I do think this could have been laid out better with more space given to the specific categories rather than granting it to chunks of blank pages. As it stands now, I can’t see any reason to spend $25 on this over a blank notebook priced a fraction less that I could use more easily to design my campaigns.3.5 Stars rounded up because half-stars aren’t an option.
Make it Sew
Recensito negli Stati Uniti il 10 aprile 2025
This is a very nice and unassuming Dnd Dungeon Master journal.As a professional DM this is one of my favorite tools to use in order to keep each campaign I run separate, unique and well orchestrated. The book includes everything you need in tempate form to get your ideas down on paper and at least somewhat solidified. Starting at the beginning of the book, you are guided towards creating your own world or transferring the campaign you are currently running, into the book.The back has character sheets for you to manage your players as well as magic items lists to do the same with them. Hex Graphs, grids and fillable maps help you draw or document things of importance. All of this with the majority of the book being pages designed to accommodate the sequential march or progress for every adventure entry.If you are looking for a book that speaks to the hardcore DnD DM... this book is organized logically and simply and is a very good option.
Lex
Recensito negli Stati Uniti il 11 aprile 2025
I got this as a gift for a beginning Dungeon Master. The book is a great way to keep a campaign organized and to keep track of all of the moving parts. Has prompts for helping with developing a campaign and tracking all of the elements and variables. Quality is great for the price.

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